Get to know us
At Amberclaw Games, we believe that the best experiences are built on:
Strong co-operation rather than competition
Meaningful progression that respects player time
Systems that encourage creativity and strategy
Clear, readable gameplay with personality and charm
We aim to create games that feel rewarding whether you’re playing with close friends or coordinating with new allies - games where victory comes from teamwork, preparation, and adaptability.


Our mission
We aim to deliver exciting new experiences - crafted by talented game developers with a plethora of industry experience.
Games should be fun, and the best games are crafted by talented indie developers passionate for what they make.
Starting a studio isn't easy, but with our combined experience we aim to present a working game porotype soon. Stay tuned!
Why "Amberclaw"
Amber is a symbol of heritage, craftsmanship, and time.
The claw - in this case a wolf's claw represents unity, resilience, and strength through cooperation.
Together, Amberclaw reflects the studio’s roots and its focus:
Players working as a pack to overcome challenges.


Meet the team


Albert Naumov
DESIGNER & Founder


Janis Matisons
AUDIO ENGINEER


Farzana Rozian
PROJECT COORDINATOR
Statement from the founder
Hello and welcome to Amberclaw games!
As the founder of Amberclaw Games, I bring over a decade of professional experience in the games industry, backed by many more years of studying. My background spans level design, combat design, gameplay design and quality assurance, alongside leadership, management, and coordination roles. I’ve worked with large, established studios such as PlayStation and TT Games, as well as smaller teams like Awe Interactive, and I’ve contributed to freelance and indie projects throughout my career. This breadth of experience has given me a deep understanding of both large-scale production and agile, independent development, and the confidence to lead a studio with clarity and purpose.
The decision to start Amberclaw Games was both personal and professional. As a father, I’m passionate about creating games that teenagers can connect with - experiences shaped in part by the honest input and perspectives of my daughter. Professionally, I saw a growing gap in the UK for indie Unreal Engine development, especially at a time when widespread redundancies and layoffs have made long-term stability rare. I’d wanted to build my own projects for a long time, and this moment felt like the right time to take that step - combining experience, independence, and creative freedom to build something lasting.
Amberclaw Games exists to turn that vision into reality.
Contact
Questions? Ideas? We’re all ears.
hello@amberclawgames.com
Amberclaw © 2025. All rights reserved.